具有最高性能的Mali系列圖形引擎-T880系列， 它支持高達WQXGA 2560X1600 60FPS顯示，最新的圖形APIs如OpenGL ES 3.1和OpenCL 1.2。支持4K UltraHD視頻錄製和H.265，VP9和H.264硬件視頻編碼/解碼。支持雙ISP，它支持高達32M像素的相機模塊。
Media Tek X20 Development Board最大支持1080P的屏幕分辨率
MediaTek MT6797 SoC with:
• Dual-core ARM Cortex-A72 MPCore™ operating at 2.1GHz to 2.3GHz
• Quad-core ARM Cortex-A53 MPCore™ operating at up to 1.85GHz
• Quad-core ARM Cortex-A53 MPCore™ operating at up to 1.4GHz
• ARM Mail-T880 GPU operating at up to 800MHz
2 x USB 2.0 (host mode only)
USB 2.0 micro B (device mode only)
Low Speed expansion connector
UART, I2C x2, SPI, GPIO x12
High Speed expansion connector
4L-MIPI DSI, I2C x2 USB
Analog expansion connector
One 16-pin supporting headset, speaker, FM antenna and more
Memory card slot
Micro SD card slot (SD3.0)
HDMI Type A Port (1080p HD @ 30fps)
The new MediaTek X20 development board is based on the Linaro 96Boards standard. At the board’s heart is the MediaTek MT6797 SOC. This SOC features the industry’s first tri-cluster, deca-core processing architecture.
To enable the widest range of smart gadgets and IoT devices to be prototyped, the board offers an extensive set of interfaces and connectivity peripherals. This includes interface for cameras, touch-screen displays and MMC/SD cards.
Wireless communication is supported with Wi-Fi and Bluetooth. GPS location acquisition is also included.
This state-of-the-art platform provides industry-leading computing performance coupled with unmatched power efficiency. With this board you can prototype solutions for existing and emerging markets including POS, VR, advanced driver assisted systems (ADAS), digital signage, vending machines and much more.
MediaTek X20 deca-core processor
ARM Mali-T880 Graphics Processing Units
Maximally support 1080P resolution of the screen
Support the latest Android 6.0 system
Dual-band AC Wi-Fi, Bluetooth 4.1 and GPS
A wide variety of expansion ports are included, such as a 60-pin high-speed, 40-pin low-speed, analogue and USB and USB 2.0 micro B to support highly diverse project needs and debugging.